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2089: FRONTIER Game TrailerGames
Included in STASH 156
Somei Sun, director and CG artist in Singapore: “The clients approached me after seeing my previous Evangelion short film (Stash 142), hoping to create an equally realistic concept video to truthfully show their game’s worldview and heroine.
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“So we used AI to mix a CG face with the real actor to achieve a hyperrealistic game character, hoping to make the audience have an illusion that they do not know whether it is live-action or CG.”
 
 
Watch all the Best of Stash 2022 Collections.
 
 
  “The main creative challenge was to create a visual style for Wild Rift that would maintain the excitement of the LoL core brand yet speak to the unique nature of the Wild Rift platform and community. It needed to be bold, energetic, youthful, and diverse.”
 
 
 
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“We had amazing character illustrations as reference but nothing was modeled in 3D. The challenge in sculpting each character was to capture the essence of the illustration but also make sure the sculpture added dimensionality and depth.”
 
 
 
Passion Pictures: “Jon and Passion developed this visual style alongside Garena into an entirely original look for the ‘Booyah Day’ film, blending multiple styles and techniques seamlessly.”
 
 
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BLIZZARD “DIABLO II: RESURRECTED” Cinematic Cutdown
Included in STASH 151
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STAR WARS JEDI: SURVIVOR Game Trailer
Included in STASH 154 From the team at Axis: “All the key performances were captured over a four-day mocap shoot to lip-synced dialogue to add visual fidelity to the performances.”
 
 
 
MAGIC: THE GATHERING “STREETS OF NEW CAPENNA” Game Trailer
Included in STASH 154
From the team at The Mill in London: “We joined forces with Electronic Arts, Respawn Entertainment, and Lucasfilm Games on the reveal of Star Wars Jedi: Survivor, the sequel to the action-adventure video game, Star Wars Jedi: Fallen Order.
“The challenge in storytelling was establishing the hero character’s motivation whilst also introducing the viewer to the challenges of the game’s world.”
 
 
  While nudging forward the art and craft of 3D animation, these eight outstanding game trailers, cinematics, and tournament films also offer deeply considered narratives and a possible peak into the future of filmmaking.
Tosh Kodama, CD at Imaginary Forces in Los Angeles: “The brief was to bring the characters and the Art Deco-influenced world of Streets of Capenna game to life.
LEAGUE OF LEGENDS “RIOT WILD RIFT” Anthem Film
Included in STASH 154
NARAKA “CHAMPIONSHIP” Tournament Promo
Included in STASH 152 Hans-Christoph Schultheiss: “The challenge was within a tight timeline we needed to develop a technically viable creative approach that reflects the triple-A look of the game, and resonates with a very demanding audience.”
 
 
 
Sehsucht director Hans-Christoph Schultheiss (aka HanzoHanzo) stages a massive CG martial arts battle to launch Netease’s inaugural international e-sports tournament for the new Naraka: Bladepoint game.
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Cut down from a total of 27 minutes of cinematics animation completed for Blizzard’s action RPG Diablo® II Resurrected, this two-and-a-half-minute sequence offers ample evidence of why Glasgow’s Axis Studios remains in the elite tier of CG studios. “To unveil the highly anticipated sequel, The Mill collaborated with these teams to create a fully CGI, hyper-realistic, cinematic game trailer.”
 
 
 
SKULL AND BONES “LONG LIVE PIRACY” Games Trailer
Included in STASH 155
All films were published in The Stash Permanent Collection during 2022 and are listed here in chronological order by the issue of publication.
 
 
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FREE FIRE “BOOYAH DAY” Game Trailer
Included in STASH 151
[embedded content] Category: AI, Animation, Anime, Best of Stash 2022, CG, Character Animation, Games, Motion Capture · Tags: Axis Animation, Blizzard, DDB, Emnet Mulugeta, Free Fire, Garena, GOODBYE KANSAS, Hans-Christoph Schultheiss, Imaginary Forces, Jon Saunders, Jon Yeo, League of Legends, Magic: The Gathering, Passion Pictures, Patrick Coffey, Psyop, Riot Games, Robert Sethi, Sehsucht, SOMEI, Tendril, The Mill, Tosh Kodama, Trevor Conrad, Ubisoft
Patrick Coffey, director at Tendril in Toronto: “Tendril was invited to collaborate with Trevor Conrad from Psyop to design and craft a 2.5-minute music video for Riot Games promoting the Wild Rift Icons Global Championship.
Emnet Mulugeta, director at Goodbye Kansas in Stockholm, Sweden: “The brief from Ubisoft Singapore and DDB Paris was to create an engaging and exciting cinematic trailer of the upcoming Skull and Bones game that pushed the boundaries of full CG work in terms of both narrative and visual execution.

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