“Adding Temasek to our existing set of outstanding partners — Epic Games, CAA, and NEA — will help us realize our vision of bridging feature-quality linear and non-linear animated content,” said Spire’s Co-Founder and CEO P.J. Gunsagar. “A cornerstone of this new model is Meta-Distribution, which empowers audiences to interact with characters and stories of our movies before, during, and after release. We couldn’t be more excited about this potential.” 
The plan is for Spire to produce top-quality four-quadrant animated feature films with metaverse potential and to create immersive worlds designed for interactive platforms that build on their existing stories. The studio’s real-time pipeline developed using Epic’s Unreal Engine is at the heart of creating engaging experiences for the metaverse and other interactive mediums, including games, virtual reality, and augmented.
Debbie Diamond Sarto is news editor at Animation World Network.
Source: Spire Animation Studios
The investment enables the company to continue building its team, tools, real-time pipeline, and cloud-first infrastructure to produce quality animated feature films with better collaboration and efficiency. The next-generation studio will also create worlds and experiences for the metaverse through Epic’s Unreal Engine.
Spire Animation Studios has announced funding from Singapore-based global investment company Temasek and investment firm Ericsenz, adding to the million previously invested by Epic Games and Connect Ventures. The company now raised million since its launch in 2020.

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Spire’s first animated feature leveraging this innovative technology and distribution model is Trouble, produced in collaboration with Danny McBride’s Rough House Pictures, which is coming in 2024.

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